Knights, Pirates and Pharaohs, Oh My
RANDOM MUSINGS on the fin-de-millénaire games scene . . .
12 September 2006 . . . Themes, or rather the lack of novel ones, was the lament of my recent comments on Robber Knights (Raubritter) , the title of yet another in a long string of medieval settings that didn't have to be. But there's no need for surprise at this. The existence of so many games about the middle ages, pirates and ancient Egypt points to only one reality: people will try to make a lot of money.
Ultimately the publisher decides the theme rather than the inventor, so the responsibility tends to lie more there. In fact, at this point I understand that inventors have become so dubious about the possibility of their themes surviving publication that most have become apathetic about theme in general.
But why does theme make such a difference? Isn't there an audience for everything? Maybe not. And for one very big reason called the Spiel des Jahres. Follow the money with me now.
It might be interesting to have a look in fact at the Spiel des Jahres winners, from a thematic basis and. A tally by theme came up with
Interestingly, the transport theme has picked up a bit lately and may be growing.
We can see what the aberrations have been: art and archaeology (too esoteric?); restaurants (too bland and too narrow) and spies (too violent?).
Violence too has probably exluded the pirate game thus far; it must be that its success comes from some other source.
Egypt has also somehow failed to appear so far, perhaps also being too esoteric.
Abstracts made a good start, but have not really held up.
The same goes for fantasy.
But maybe there's hope, science fiction fans. When your generation becomes grandparents, maybe then there will be sufficient openness to the topic that such games can get made. Let's watch and see, shall we?
For the curious, here's how I classified them:
by Rick Heli
- Hare & Tortoise - fantasy
- Rummikub - abstract
- Focus - abstract
- Enchanted Forest - fantasy
- Scotland Yard - cops and robbers
- Railway Rivals - transport
- Sherlock Holmes Consulting Detective - cops and robbers
- Heimlich & Co. - spies
- Auf Achse - transport
- Barbarossa - fantasy
- Café International - restaurant
- Adel Verpflichtet - art
- Drunter und Drüber - civic planning
- Um Reifenbreite - racing
- Liar's Dice - abstract
- Manhattan - civic planning
- Settlers of Catan - medieval
- El Grande - medieval
- Mississippi Queen - racing
- Elfenland - fantasy
- Tikal - archaeology
- Torres - medieval
- Carcassonne - medieval
- Villa Paletti - civic planning
- Alhambra - medieval
- Niagara - transport
- Thurn und Taxis - medieval
- Ticket to Ride - transport