Sequence of Play
| Condition | Points |
|---|---|
| Enemy Seaplane eliminated | 1 |
| Enemy Landbased or Carrier A/C eliminated | 2 |
| Enemy Ship eliminated
-also count associated planes thus eliminated -also count possible Success Bonus* (For every 4 ships sunk by an Axis Ship, the VP total is increased by 1.) | varies |
| Enemy Ship Crippled | above halved, round up |
| Jettisoned mine unit | 1 |
| Axis Only | |
| merchant ship sunk | 1 |
| exiting blockade runner | 1 |
| exiting prize ship | 3 |
| prize ships not exited | 1 |
| Allied Only | |
| each turn no merchant ship sunk | 1 |
Also ...
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